This article presents a gesture detection and analysis framework for modelling multimodal interactions. It is particulary designed for its use in Virtual Reality (VR) applications...
The mapping problem has been defined as the way to map models involved throughout the development life cycle of user interfaces. Model-based design of user interfaces has followed ...
Our design goal for OnLive Traveler was to develop a virtual community system that emulates natural social paradigms, allowing the participants to sense a tele-presence, the subje...
: The field of Virtual Environments (VEs) is rapidly evolving into a new means of communication and accessing information, likely to overcome many existent technologies. However, b...
Recent research showed that the majority of compatibility-breaking changes in a component-based, object-oriented software system are refactorings [5]. The software updating proces...