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ACMACE
2006
ACM
14 years 1 months ago
How real should virtual characters be?
In recent years 3D virtual characters have become more common in desktop interfaces, particularly in gaming and entertainment applications. In this paper we describe how augmented...
Daniel Wagner, Mark Billinghurst, Dieter Schmalsti...
HCI
2009
13 years 5 months ago
Multiuser Collaborative Exploration of Immersive Photorealistic Virtual Environments in Public Spaces
We have developed and deployed a multimedia museum installation that enables one or several users to interact with and collaboratively explore a 3D virtual environment while simult...
Scott Robertson, Brian Jones, Tiffany O'Quinn, Pet...
EICS
2010
ACM
14 years 23 days ago
Letras: an architecture and framework for ubiquitous pen-and-paper interaction
Paper remains a prevalent medium in mobile usage contexts due to its inherent flexibility and robustness. Mobile computing solutions begin to provide powerful and convenient func...
Felix Heinrichs, Jürgen Steimle, Daniel Schre...
CW
2004
IEEE
13 years 11 months ago
Joyfoot's Cyber System: A Virtual Landscape Walking Interface Device for Virtual Reality Applications
Technological limitations on current interfaces have made researches to develop new devices to interact with objects in the virtual environment. The goal of this project is to dev...
Salvador Barrera, Hiroki Takahashi, Masayuki Nakaj...
IJAIT
2006
100views more  IJAIT 2006»
13 years 7 months ago
Ade - an Architecture Development Environment for Virtual and Robotic Agents
In this paper we present the agent architecture development environment ADE, intended for the design, implementation, and testing of distributed agent architectures. After a short...
Virgil Andronache, Matthias Scheutz