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FDG
2009
ACM
14 years 2 months ago
Perspectives, frame rates and resolutions: it's all in the game
Hardware and platform limitations restrict the display settings for most computer games, forcing a tradeoff between frame rate and resolution to achieve acceptable performance. Pr...
Mark Claypool, Kajal T. Claypool
HT
2009
ACM
14 years 2 months ago
Designing hypertext tools to facilitate authoring multiple points-of-view stories
How can authoring tools help authors create complex, innovative hypertext narrative structures? Tools for creating hypertext fiction typically represent such narratives in the fo...
Alex Mitchell, Kevin McGee
SOUPS
2009
ACM
14 years 2 months ago
A "nutrition label" for privacy
We used an iterative design process to develop a privacy label that presents to consumers the ways organizations collect, use, and share personal information. Many surveys have sh...
Patrick Gage Kelley, Joanna Bresee, Lorrie Faith C...
CW
2008
IEEE
14 years 2 months ago
Bi-Manual Interactive Tools for Cultural Heritage Researchers
The availability of intuitive, user-friendly and specialized software to work with 3D models of cultural heritage artifacts is as important as the availability of low-cost and rob...
Can Ozmen, Selim Balcisoy
ICARCV
2008
IEEE
140views Robotics» more  ICARCV 2008»
14 years 2 months ago
Gaining colour stability in live image capturing
Digital colour cameras are dramatically falling in price, making them affordable for ubiquitous appliances in many applications. An attempt to use colour information reveals a si...
Guy K. Kloss, Napoleon H. Reyes, Martin J. Johnson...