Sciweavers

3125 search results - page 598 / 625
» Development of a Visual Space-Mouse
Sort
View
MM
2005
ACM
160views Multimedia» more  MM 2005»
14 years 1 months ago
Putting active learning into multimedia applications: dynamic definition and refinement of concept classifiers
The authors developed an extensible system for video exploitation that puts the user in control to better accommodate novel situations and source material. Visually dense displays...
Ming-yu Chen, Michael G. Christel, Alexander G. Ha...
MM
2005
ACM
167views Multimedia» more  MM 2005»
14 years 1 months ago
Evaluation axes for medical image retrieval systems: the imageCLEF experience
Content–based image retrieval in the medical domain is an extremely hot topic in medical imaging as it promises to help better managing the large amount of medical images being ...
Henning Müller, Paul Clough, William R. Hersh...
NETGAMES
2005
ACM
14 years 1 months ago
Traffic characteristics of a massively multi-player online role playing game
This paper presents traffic measurement of a Massively Multiplayer On-line Role Playing Game (MMORPG). This analysis characterizes the MMORPG traffic and shows its implications fo...
Jaecheol Kim, Jaeyoung Choi, Dukhyun Chang, Taekyo...
SOUPS
2005
ACM
14 years 1 months ago
Two experiences designing for effective security
In our research, we have been concerned with the question of how to make relevant features of security situations visible to users in order to allow them to make informed decision...
Rogério de Paula, Xianghua Ding, Paul Douri...
DIGRA
2005
Springer
14 years 1 months ago
Fictive affinities in Final Fantasy XI: complicit and critical play in fantastic nations.
Like many massively-multiplayer role-playing games, Final Fantasy XI is a persistent world with a heroic fantasy setting. This paper discusses fictive player identities, and descr...
William Huber