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» Development of interactive applications for mobile devices
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HT
2009
ACM
13 years 8 months ago
Games with a purpose for social networking platforms
The online games market has matured in recent years. It is now a multi-billion dollar business with hundreds of millions players worldwide. At the same time, social networking pla...
Walter Rafelsberger, Arno Scharl
CHI
2004
ACM
14 years 11 months ago
Ambient agoras: InfoRiver, SIAM, Hello.Wall
This demonstration reports results from the EU-funded project Ambient Agoras, investigating future applications of ubiquitous and ambient computing in workspaces. Instead of prese...
Thorsten Prante, Richard Stenzel, Carsten Röc...
CHI
2008
ACM
14 years 11 months ago
Activity sensing in the wild: a field trial of ubifit garden
Recent advances in small inexpensive sensors, low-power processing, and activity modeling have enabled applications that use on-body sensing and machine learning to infer people&#...
Sunny Consolvo, David W. McDonald, Tammy Toscos, M...
IROS
2008
IEEE
167views Robotics» more  IROS 2008»
14 years 5 months ago
Active rough shape estimation of unknown objects
— This paper presents a method to determine the rough shape of an object. This is a step in the development of a ”One Click Grasping Tool”, a grasping tool of everyday-life o...
Claire Dune, Éric Marchand, Christophe Coll...
DEXA
2009
Springer
138views Database» more  DEXA 2009»
14 years 5 months ago
Evaluating Non-In-Place Update Techniques for Flash-Based Transaction Processing Systems
Recently, flash memory is emerging as the storage device. With price sliding fast, the cost per capacity is approaching to that of SATA disk drives. So far flash memory has been ...
Yongkun Wang, Kazuo Goda, Masaru Kitsuregawa