This work seeks to strengthen interaction within a research community through a centrally-located physical device that presents online presence information in a semi-public space....
Symbol Technologies has completed a unique accomplishment; it has created a commercially successful Wearable Computer. The success of this product is directly due to a structured ...
Robert Stein, Stephen Ferrero, Margaret Hetfield, ...
Interactions have taken off from the confinement of a single screen into various personal devices. Projected an interface onto different parts of a physical environment is an esca...
Noi Sukaviriya, Rick Kjeldsen, Claudio S. Pinhanez...
The successful creation of telepresence and virtual environments requires a change in design paradigm. We must move away from attempts to recreate reality in its entirety toward t...
We present two studies to assess which physical factors of various input devices influence 3D object movement tasks. In particular, we evaluate the factors that seem to make the m...