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TEI
2012
ACM
257views Hardware» more  TEI 2012»
12 years 3 months ago
Beyond affordance: tangibles' hybrid nature
A prevalent assumption behind interface approaches that employ physical means of interaction is that this leverages users’ prior knowledge from the real world. This paper scruti...
Eva Hornecker
SIGMETRICS
2008
ACM
13 years 7 months ago
Synchronized network emulation: matching prototypes with complex simulations
Network emulation, in which real systems interact with a network simulation, is a common evaluation method in computer networking research. Until now, the simulation in charge of ...
Elias Weingärtner, Florian Schmidt, Tobias He...
IJCAI
1989
13 years 8 months ago
Reasoning about Kinematic Topology
t ion which is much more abstract than a place vocabulary, the kinematic topology. Kinematic topology does not define qualitative inference rules, but provides a characterization o...
Boi Faltings, Emmanuel Baechler, J. Primus
MM
2005
ACM
104views Multimedia» more  MM 2005»
14 years 1 months ago
Post-bit: embodied video contents on tiny stickies
Post-Bit is a small e-paper device modeled after paper PostIts r 1 . We explored and designed interfaces to handle multimedia contents with paper-like manipulations using this epa...
Takashi Matsumoto, Tony Dunnigan, Maribeth Back
VRST
2003
ACM
14 years 28 days ago
Tele-sports and tele-dance: full-body network interaction
Researchers have had great success using motion capture tools for controlling avatars in virtual worlds. Another current of virtual reality research has focused on building collab...
Benjamin Schaeffer, Mark Flider, Hank Kaczmarski, ...