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VRML
1997
ACM
14 years 12 days ago
V-COLLIDE: Accelerated Collision Detection for VRML
Collision detection is essential for many applications involving simulation, behavior and animation. However, it has been regarded as a computationallydemanding task and is often ...
Thomas C. Hudson, Ming C. Lin, Jonathan D. Cohen, ...
ICS
1999
Tsinghua U.
14 years 15 days ago
Application scaling under shared virtual memory on a cluster of SMPs
In this paper we examine how application performance scales on a state-of-the-art shared virtual memory (SVM) system on a cluster with 64 processors, comprising 4-way SMPs connect...
Dongming Jiang, Brian O'Kelley, Xiang Yu, Sanjeev ...
HICSS
1997
IEEE
110views Biometrics» more  HICSS 1997»
14 years 13 days ago
Resource Management in the mpC Programming Environment
The mpC language was developed to write efJicientand portable programsfor wide range of distributed memory machines. It supports both task and data parallelism, allows both static...
Dmitry Arapov, Alexey Kalinov, Alexey L. Lastovets...
CHI
2009
ACM
14 years 8 months ago
Design influence on social play in distributed exertion games
Exertion games are an emerging form of interactive games that require players to invest significant physical effort as part of the gameplay, rather than just pressing buttons. The...
Florian Mueller, Martin R. Gibbs, Frank Vetere
NOCS
2007
IEEE
14 years 2 months ago
The Power of Priority: NoC Based Distributed Cache Coherency
The paper introduces Network-on-Chip (NoC) design methodology and low cost mechanisms for supporting efficient cache access and cache coherency in future high-performance Chip Mul...
Evgeny Bolotin, Zvika Guz, Israel Cidon, Ran Ginos...