This paper discusses the trade-off between calculations and memory accesses in a 3D graphics tile renderer for visualization of data from medical scanners. The performance require...
Thomas Gleerup, Hans Holten-Lund, Jan Madsen, Stee...
Cassandra is a distributed storage system for managing very large amounts of structured data spread out across many commodity servers, while providing highly available service wit...
High-throughput real-time systems require non-standard and costly hardware and software solutions. Modern workstation can represent a credible alternative to develop realtime inte...
Although the 2D desktop metaphor has been the dominating paradigm of user interfaces for over two decades, 3D models of interaction are becoming more feasible due to advances in c...
The complexity of the cluster-based web service challenges the traditional approaches, which fail to guarantee the reliability and real-time performance required. In this paper, w...