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ICALT
2007
IEEE
14 years 1 months ago
A Pedagogy-driven Personalization Framework to Support Adaptive Learning Experiences
The creation of personalized learning experiences is considered as a necessity to cope with the overwhelming amount of available learning material. This paper presents a personali...
Polyxeni Arapi, Nektarios Moumoutzis, Manolis Mylo...
MLMI
2005
Springer
14 years 27 days ago
Multimodal Authoring Tool for Populating a Database of Emotional Reactive Animations
Abstract. We aim to create a model of emotional reactive virtual humans. This model will help to define realistic behavior for virtual characters based on emotions and events in t...
Alejandra García-Rojas, Mario Gutiér...
STORYTELLING
2005
Springer
14 years 27 days ago
An Emotional Architecture for Virtual Characters
This paper presents the mechanisms proposed by a generic cognitive architecture for virtual characters with emotional influenced behaviors, called cognitiva, to maintain behavior ...
Ricardo Imbert, Angélica de Antonio
JCIT
2008
150views more  JCIT 2008»
13 years 7 months ago
Affective Space Calibration in Action-rich Media Affective Systems
Affective computing systems are software systems that take in account the emotional state of the user during their operation. Recently it is increasingly accepted that combining e...
Anestis A. Toptsis, Alexander Dubitski
ATAL
2009
Springer
14 years 2 months ago
A socio-emotional model of impoliteness for non-player characters
Due to its important role in dialogue, politeness has been widely studied both from a theoretical point of view and at a practical level in virtual agents. However, few attention ...
Sabrina Campano, Nicolas Sabouret