This paper presents an agenda-based user simulator which has been extended to be trainable on real data with the aim of more closely modelling the complex rational behaviour exhib...
Epistemic games are designed to help players develop domain-specific expertise that characterizes how professionals in a particular domain reason, communicate, and act [1, 11]. To ...
When human-multiagent teams act in real-time uncertain domains, adjustable autonomy (dynamic transferring of decisions between human and agents) raises three key challenges. First...
Abstract. Taxonomies in the area of Multi-Agent Systems (MAS) classify problems according to the underlying principles and assumptions of the agents’ abilities, rationality and i...
We consider the fully automated recognition of actions in uncontrolled environment. Most existing work relies on domain knowledge to construct complex handcrafted features from in...