In this paper we propose a rigorous framework for texture image segmentation relying on region-based active contours (RBAC) and sparse texture representation. Such representations...
Previous attempts to support spectators at large-scale events have concentrated separately on real-time event information, awareness cues, or media-sharing applications. CoMedia c...
Giulio Jacucci, Antti Oulasvirta, Tommi Ilmonen, J...
This paper deals with shading and AAMs. Shading is created by lighting change. It can be of two types: selfshading and external shading. The effect of self-shading can be explicit...
: Being lost in space and overloaded with information are two key problems users are confronted with, when searching for appropriate information. Trails built from information abou...
We conducted two experiments comparing users’ communication behaviors of co-located users in collaborative augmented reality (AR) interfaces. In the first experiment, we compare...
Kiyoshi Kiyokawa, Mark Billinghurst, Sean Hayes, A...