Sciweavers

809 search results - page 134 / 162
» Differential Point Rendering
Sort
View
TOG
2008
82views more  TOG 2008»
13 years 9 months ago
Practical modeling and acquisition of layered facial reflectance
We present a practical method for modeling layered facial reflectance consisting of specular reflectance, single scattering, and shallow and deep subsurface scattering. We estimat...
Abhijeet Ghosh, Tim Hawkins, Pieter Peers, Sune Fr...
TOG
2008
163views more  TOG 2008»
13 years 9 months ago
Imperfect shadow maps for efficient computation of indirect illumination
We present a method for interactive computation of indirect illumination in large and fully dynamic scenes based on approximate visibility queries. While the high-frequency nature...
Tobias Ritschel, Thorsten Grosch, Min H. Kim, Hans...
PRESENCE
1998
112views more  PRESENCE 1998»
13 years 9 months ago
The Sounds of Physical Shapes
We propose a general framework for the simulation of sounds produced by colliding physical objects in a virtual reality environment. The framework is based on the vibration dynami...
Kees van den Doel, Dinesh K. Pai
ICALT
2010
IEEE
13 years 8 months ago
Reusing Adaptation Strategies in Adaptive Educational Hypermedia Systems
—Due to the difficulty and thus effort and expenses involved in creating them, personalization strategies in learning environments have to demonstrate a higher returnon-investmen...
Joshua Scotton, Alexandra I. Cristea
IEEECIT
2010
IEEE
13 years 8 months ago
The Strategy of Advancing Mobile Web Application's Layout and Drawing
As the time of mobile Internet has come gently, the mobile applications has progressively designed by techniques based on web technology. The web technology has a lot of strong po...
Liankui Qiu, Panlong He, Lei Luo