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WSCG
2003
145views more  WSCG 2003»
13 years 11 months ago
Real-Time Soft Shadows Using a Single Light Sample
We present a real-time rendering algorithm that generates soft shadows of dynamic scenes using a single light sample. As a depth-map algorithm it can handle arbitrary shadowed sur...
Florian Kirsch, Jürgen Döllner

Book
19360views
15 years 9 months ago
Numerical Recipes in C
C code implementation of several math algorithms such as Linear Algebraic Equations, Interpolation and Extrapolation, Integration of Functions, Evaluation of Functions, Random Num...
William H. Press, Saul A. Teukolsky, William T. Ve...
HCI
2007
13 years 11 months ago
Privacy Issues for the Disclosure of Emotions to Remote Acquaintances Without Simultaneous Communication
We discuss the privacy issues related to the design of systems that disclose information about emotions to remote acquaintances, without simultaneous communication: users do not ch...
Sébastien Duval, Christian Becker, Hiromich...
INFOCOM
2006
IEEE
14 years 4 months ago
Is Deterministic Deployment Worse than Random Deployment for Wireless Sensor Networks?
— Before a sensor network is deployed, it is important to determine how many sensors are required to achieve a certain coverage degree. The number of sensor required for maintain...
Honghai Zhang, Jennifer C. Hou
RT
2004
Springer
14 years 3 months ago
Generalized Displacement Maps
In this paper, we introduce a real-time algorithm to render the rich visual effects of general non-height-field geometric details, known as mesostructure. Our method is based on ...
Xi Wang, Xin Tong, Stephen Lin, Shi-Min Hu, Bainin...