In this paper we will discuss different types of control over synthetic characters in interactive stories. We will argue that, to attain a deeper and more engaging control, in ce...
As a result of physically owning the client machine, cheaters in online games currently have the upper-hand when it comes to avoiding detection. To address this problem and turn t...
Edward C. Kaiser, Wu-chang Feng, Travis Schluessle...
In an open environment such as the Internet, the decision to collaborate with a stranger (e.g., by granting access to a resource) is often based on the characteristics (rather tha...
Abstract--The Internet provides a universal platform for largescale distribution of information and supports inter-organizational services, system integration, and collaboration. U...
James B. D. Joshi, Zhaohui Kevin Li, Husni Fahmi, ...
This paper presents a grounded theory of information sharing behavior of the users of a personal learning space. A personal learning space is an environment consisted of weblog, e...