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CF
2009
ACM
14 years 2 months ago
Wave field synthesis for 3D audio: architectural prospectives
In this paper, we compare the architectural perspectives of the Wave Field Synthesis (WFS) 3D-audio algorithm mapped on three different platforms: a General Purpose Processor (GP...
Dimitris Theodoropoulos, Catalin Bogdan Ciobanu, G...
IRI
2007
IEEE
14 years 1 months ago
Reuse Technique in Hardware Design
The paper presents a technique for the design of digital systems on the basis of reusable hardware templates, which are circuits with modifiable functionality that might be custom...
Valery Sklyarov, Iouliia Skliarova
CORR
2011
Springer
213views Education» more  CORR 2011»
13 years 2 months ago
Liquidsoap: a High-Level Programming Language for Multimedia Streaming
Generating multimedia streams, such as in a netradio, is a task which is complex and difficult to adapt to every users’ needs. We introduce a novel approach in order to achieve i...
David Baelde, Romain Beauxis, Samuel Mimram
ESANN
2006
13 years 9 months ago
FPGA implementation of an integrate-and-fire LEGION model for image segmentation
Abstract. Despite several previous studies, little progress has been made in building successful neural systems for image segmentation in digital hardware. Spiking neural networks ...
Bernard Girau, Cesar Torres-Huitzil
KDD
2007
ACM
152views Data Mining» more  KDD 2007»
14 years 8 months ago
A framework for classification and segmentation of massive audio data streams
In recent years, the proliferation of VOIP data has created a number of applications in which it is desirable to perform quick online classification and recognition of massive voi...
Charu C. Aggarwal