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NETGAMES
2004
ACM
14 years 25 days ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
SIGMOD
2002
ACM
236views Database» more  SIGMOD 2002»
14 years 7 months ago
The Cougar Approach to In-Network Query Processing in Sensor Networks
The widespread distribution and availability of smallscale sensors, actuators, and embedded processors is transforming the physical world into a computing platform. One such examp...
Yong Yao, Johannes Gehrke
CCS
2007
ACM
14 years 1 months ago
Alpaca: extensible authorization for distributed services
Traditional Public Key Infrastructures (PKI) have not lived up to their promise because there are too many ways to define PKIs, too many cryptographic primitives to build them wi...
Chris Lesniewski-Laas, Bryan Ford, Jacob Strauss, ...
CCS
2010
ACM
14 years 2 months ago
Attribute-based signature and its applications
In an attribute-based signature (ABS), users sign messages with any predicate of their attributes issued from an attribute authority. Under this notion, a signature attests not to...
Jin Li, Man Ho Au, Willy Susilo, Dongqing Xie, Kui...
SIGIR
2005
ACM
14 years 29 days ago
Basic issues on the processing of web queries
Search engines represent a key component of Web economy these days. Despite that, there is not much technical literature available on their design, fine tuning, and internal oper...
Claudine Santos Badue, Ramurti A. Barbosa, Paulo B...