Bandwidth efficiency of wireless multicast can be improved substantially by exploiting the fact that several receivers can be reached at the MAC layer by a single transmission. T...
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
This paper presents a novel software engineering approach for developing a dynamic web interface that meets the quality criterion of “WYDIWYS” - What You Do Is What You See. T...
Jie Dai, Remo Mueller, Jacek Szymanski, Guo-Qiang ...
Reliable broadcast can be a very useful primitive for many distributed applications, especially in the context of sensoractuator networks. Recently, the issue of reliable broadcas...
Reliable delivery of 3D video contents to a wide set of users is expected to be the next big revolution in multimedia applications provided that it is possible to grant a certain ...