Today most of the information we produce is stored digitally. We are slowly forced to leave behind us thinking about information as something stored in physical containers as books...
This paper draws on the results of recent research into digital publishing in Latin America sponsored by the European Commission's ALFA programme. It outlines the growth in p...
Abstract. Designing interactive segmentation methods for digital volume images is difficult, mainly because efficient 3D interaction is much harder to achieve than interaction with...
Persistent digital media extend content beyond immediate ephemeral interactions and conversations. Systems such as email, instant messaging, digital kiosks, social networking site...
In this paper we draw attention to some recent advances in fractal geometry and point out several ways in which they apply to digital imaging. Simple applications include a method...