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» Digital Technology and the Skills Shortage
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KES
2007
Springer
14 years 4 months ago
Breedbot: An Edutainment Robotics System to Link Digital and Real World
The paper describes Breedbot an edutainment software and hardware system that could be used to evolve autonomous agents in digital (software) world and to transfer the evolved mind...
Orazio Miglino, Onofrio Gigliotta, Michela Pontico...
CHI
1997
ACM
14 years 2 months ago
Rosebud: Technological Toys for Storytelling
Rosebud is a user-interface prototype which elicits storytelling by child users though interaction with a computationally-augmented physical artifact. In particular, Rosebud links...
Jennifer W. Glos, Justine Cassell
IEEEMM
2007
96views more  IEEEMM 2007»
13 years 10 months ago
Perceptual Issues in Haptic Digital Watermarking
— The growing interest in haptic applications such as skill training, museum displays, multimodal interfaces, aids for people with visual and/or hearing impairments, etc suggests...
Domenico Prattichizzo, Mauro Barni, Gloria Menegaz...
JMM2
2007
131views more  JMM2 2007»
13 years 10 months ago
Effect of Digital Games on Children's Cognitive Achievement
—Technologies’ rapid advance in developing digital media has been extensively applied in contemporary play materials to enrich children’s play, such as electronic or computer...
Tsung-Yen Chuang, Wei-Fan Chen
TABLETOP
2006
IEEE
14 years 4 months ago
TeamSearch: Comparing Techniques for Co-Present Collaborative Search of Digital Media
Interactive tables can enhance small-group colocated collaborative work in many domains. One application enabled by this new technology is copresent, collaborative search for digi...
Meredith Ringel Morris, Andreas Paepcke, Terry Win...