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» Digital Watermarking: From Concepts to Real-Time Video Appli...
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AIIDE
2006
13 years 8 months ago
The NERO Video Game
In most modern video games, character behavior is scripted; no matter how many times the player exploits a weakness, that weakness is never repaired. Yet if game characters could ...
Kenneth O. Stanley, Igor Karpov, Risto Miikkulaine...
ACSC
2007
IEEE
14 years 1 months ago
Exploring Human Judgement of Digital Imagery
Statistical learning methods are commonly applied in content-based video and image retrieval. Such methods require a large number of examples which are usually obtained through a ...
Timo Volkmer, James A. Thom, Seyed M. M. Tahaghogh...
CIVR
2010
Springer
246views Image Analysis» more  CIVR 2010»
13 years 5 months ago
Genre-specific semantic video indexing
In many applications, we find large video collections from different genres where the user is often only interested in one or two specific video genres. So, when users are queryin...
Jun Wu, Marcel Worring
ATAL
2006
Springer
13 years 10 months ago
Modeling uncertain domains with polyagents
Agent-based modeling is a powerful tool for systems modeling. Instantiating each domain entity with an agent permits us to capture many aspects of system dynamics and interactions...
H. Van Dyke Parunak, Sven Brueckner
MM
2006
ACM
189views Multimedia» more  MM 2006»
14 years 28 days ago
Real-time computerized annotation of pictures
Automated annotation of digital pictures has been a highly challenging problem for computer scientists since the invention of computers. The capability of annotating pictures by c...
Jia Li, James Ze Wang