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CHI
2009
ACM
14 years 10 months ago
SLAP widgets: bridging the gap between virtual and physical controls on tabletops
We present Silicone iLluminated Active Peripherals (SLAP), a system of tangible, translucent widgets for use on multitouch tabletops. SLAP Widgets are cast from silicone or made o...
Malte Weiss, Julie Wagner, Yvonne Jansen, Roger Je...
CHI
2005
ACM
14 years 9 months ago
Breaking the laws of action in the user interface
Fitts' law, Steering law and Law of crossing, collectively known as the laws of action, model the speed-accuracy tradeoffs in common HCI tasks. These laws impose a certain sp...
Per Ola Kristensson
CHI
2005
ACM
14 years 9 months ago
Virtual rear projection: do shadows matter?
Rear projection of large-scale upright displays is often preferred over front projection because of the lack of shadows that occlude the projected image. However, rear projection ...
Jay Summet, Gregory D. Abowd, Gregory M. Corso, Ja...
CHI
2004
ACM
14 years 9 months ago
Pressure widgets
Current user interface widgets typically assume that the input device can only provide x-y position and binary button press information. Other inputs such as the continuous pressu...
Gonzalo Ramos, Matthew Boulos, Ravin Balakrishnan
CHI
2004
ACM
14 years 9 months ago
Eye gaze interaction with expanding targets
Recent evidence on the performance benefits of expanding targets during manual pointing raises a provocative question: Can a similar effect be expected for eye gaze interaction? W...
Darius Miniotas, Oleg Spakov, I. Scott MacKenzie