Mobile devices often utilize touchscreen keyboards for text input. However, due to the lack of tactile feedback and generally small key sizes, users often produce typing errors. Ke...
We present a novel approach to controlling a virtual 3D camera with a 2D mouse or stylus input device that is based on gestural interaction. Our approach to 3D camera manipulation...
Visual markers are graphic symbols designed to be easily recognised by machines. They are traditionally used to track goods, but there is increasing interest in their application ...
Kazuhiro Terajima The University of Tokyo 7-3-1 Hongo, Bunkyo-ku, Tokyo, 113-8656 Japan Kazuhiro_Terajima@ipc.i.u-tokyo.ac.jp Takashi Komuro The University of Tokyo 7-3-1 Hongo, Bu...
We introduce the interaction library Squidy, which eases the design of natural user interfaces by unifying relevant frameworks and toolkits in a common library. Squidy provides a ...