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ISVC
2005
Springer
14 years 2 months ago
Direct Point Rendering on GPU
In this paper, we propose a method for directly rendering point sets which only have positional information by using recent graphics processors (GPUs). Almost all the algorithms in...
Hiroaki Kawata, Takashi Kanai
IUI
2012
ACM
12 years 4 months ago
Using intelligent natural user interfaces to support sales conversations
During sales conversations, gestures and mimics are of high importance to communicate information about a product. One prominent example for such sales gestures is the meat and ch...
Sven Gehring, Markus Löchtefeld, Florian Daib...
IUI
2012
ACM
12 years 4 months ago
1F: one accessory feature design for gesture recognizers
One Feature (1F) is a simple and intuitive pruning strategy that reduces considerably the amount of computations required by Nearest-Neighbor gesture classifiers while still pres...
Radu-Daniel Vatavu
TEI
2012
ACM
256views Hardware» more  TEI 2012»
12 years 4 months ago
Situated modeling: a shape-stamping interface with tangible primitives
Existing 3D sketching methods typically allow the user to draw in empty space which is imprecise and lacks tactile feedback. We introduce a shape-stamping interface where users ca...
Manfred Lau, Masaki Hirose, Akira Ohgawara, Jun Mi...
INFOCOM
2012
IEEE
11 years 11 months ago
Proactive seeding for information cascades in cellular networks
—In today’s Internet, online social networks (OSNs) play an important role in informing users about content. At the same time, mobile devices provide ubiquitous access to this ...
Francesco Malandrino, Maciej Kurant, Athina Markop...