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CGF
2008
120views more  CGF 2008»
13 years 9 months ago
Online Personalised Non-photorealistic Rendering Technique for 3D Geometry from Incremental Sketching
This paper presents an online personalised non-photorealistic rendering (NPR) technique for 3D models generated from interactively sketched input. This technique has been integrat...
Daychyi Ku, Sheng Feng Qin, David K. Wright, CuiXi...
SIGGRAPH
1998
ACM
14 years 2 months ago
A Distributed 3D Graphics Library
We present Repo-3D, a general-purpose, object-oriented library for developing distributed, interactive 3D graphics applications across a range of heterogeneous workstations. Repo-...
Blair MacIntyre, Steven Feiner
CGF
2008
130views more  CGF 2008»
13 years 10 months ago
Reduced Depth and Visual Hulls of Complex 3D Scenes
Depth and visual hulls are useful for quick reconstruction and rendering of a 3D object based on a number of reference views. However, for many scenes, especially multi-object, th...
Alexander Bogomjakov, Craig Gotsman
TVCG
2008
95views more  TVCG 2008»
13 years 9 months ago
A Taxonomy of 3D Occlusion Management for Visualization
While an important factor in depth perception, the occlusion effect in 3D environments also has a detrimental impact on tasks involving discovery, access, and spatial relation of o...
Niklas Elmqvist, Philippas Tsigas
CVPR
2004
IEEE
14 years 11 months ago
Making One Object Look Like Another: Controlling Appearance Using a Projector-Camera System
We present a method for controlling the appearance of an arbitrary 3D object using a projector and a camera. Our goal is to make one object look like another by projecting a caref...
Michael D. Grossberg, Harish Peri, Shree K. Nayar,...