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» Direct Routing: Algorithms and Complexity
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ETRA
2006
ACM
136views Biometrics» more  ETRA 2006»
14 years 2 months ago
Computational mechanisms for gaze direction in interactive visual environments
Next-generation immersive virtual environments and video games will require virtual agents with human-like visual attention and gaze behaviors. A critical step is to devise effic...
Robert J. Peters, Laurent Itti
ISRR
2001
Springer
161views Robotics» more  ISRR 2001»
14 years 1 months ago
A Single-Query Bi-Directional Probabilistic Roadmap Planner with Lazy Collision Checking
This paper describes the foundations and algorithms of a new probabilistic roadmap (PRM) planner that is: (1) singlequery –i.e., it does not pre-compute a roadmap, but uses the ...
Gildardo Sánchez-Ante, Jean-Claude Latombe
CAPTECH
1998
Springer
14 years 29 days ago
Goal-Directed Navigation for Animated Characters Using Real-Time Path Planning and Control
Abstract. This paper presents a new technique for computing collisionfree navigation motions from task-level commands for animated human characters in interactive virtual environme...
James J. Kuffner Jr.
ISPD
2003
ACM
105views Hardware» more  ISPD 2003»
14 years 2 months ago
Partition-driven standard cell thermal placement
The thermal problem has been emerged as one of the key issues for next-generation IC design. In this paper, we propose a scheme to achieve better thermal distribution for partitio...
Guoqiang Chen, Sachin S. Sapatnekar
ANCS
2009
ACM
13 years 6 months ago
Weighted random oblivious routing on torus networks
Torus, mesh, and flattened butterfly networks have all been considered as candidate architectures for on-chip interconnection networks. In this paper, we study the problem of opti...
Rohit Sunkam Ramanujam, Bill Lin