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TOG
2002
111views more  TOG 2002»
13 years 7 months ago
Self-similarity based texture editing
Figure 1 Flowers expanded using self-similarity based texture warping. We present a simple method of interactive texture editing that utilizes self-similarity to replicate intende...
Stephen Brooks, Neil A. Dodgson
TOG
2012
237views Communications» more  TOG 2012»
11 years 10 months ago
An algebraic model for parameterized shape editing
We present an approach to high-level shape editing that adapts the structure of the shape while maintaining its global characteristics. Our main contribution is a new algebraic mo...
Martin Bokeloh, Michael Wand, Hans-Peter Seidel, V...
ESWS
2007
Springer
14 years 1 months ago
Understanding Large Volumes of Interconnected Individuals by Visual Exploration
Abstract. Ontologies are now used within an increasing number of realworld applications. So far, significant effort has been spend in building tools to support users in creating,...
Olaf Noppens, Thorsten Liebig
DCC
2003
IEEE
14 years 7 months ago
Compression-Domain Editing of 3D Models
3D models have become an essential element of multimedia applications because they provide visual effects that permit interactive exploration. As in other media types, efficient c...
Tulika Mitra, Tzi-cker Chiueh
CGF
2010
105views more  CGF 2010»
13 years 7 months ago
Visibility Editing For All-Frequency Shadow Design
We present an approach for editing shadows in all-frequency lighting environments. To support artistic control, we propose to decouple shadowing from lighting and focus on providi...
Juraj Obert, Fabio Pellacini, Sumanta N. Pattanaik