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GRAPHICSINTERFACE
2000
13 years 9 months ago
Incremental Triangle Voxelization
We present a method to incrementally voxelize triangles into a volumetric dataset with pre-filtering, generating an accurate multivalued voxelization. Multivalued voxelization all...
Frank Dachille, Arie E. Kaufman
WSCG
2003
170views more  WSCG 2003»
13 years 9 months ago
Hardware Accelerated Point Rendering of Isosurfaces
Interactive volume sculpting and volume editing often employ surface based visualization techniques, and interactive applications require fast generation and rendering of surface ...
J. Andreas Bærentzen, Niels Jørgen Ch...
INFOCOM
2002
IEEE
14 years 17 days ago
Energy-Limited Wireless Networking with Directional Antennas: The Case of Session-Based Multicasting
— We consider ad hoc wireless networks that use directional antennas and have limited energy resources. The performance objectives of such networks depend largely on the applicat...
Jeffrey E. Wieselthier, Gam D. Nguyen, Anthony Eph...
CHI
2008
ACM
14 years 8 months ago
DRAGON: a direct manipulation interface for frame-accurate in-scene video navigation
We present DRAGON, a direct manipulation interaction technique for frame-accurate navigation in video scenes. This technique benefits tasks such as professional and amateur video ...
Thorsten Karrer, Malte Weiss, Eric Lee, Jan Borche...
CHI
2008
ACM
14 years 8 months ago
Handsaw: tangible exploration of volumetric data by direct cut-plane projection
Tangible User Interfaces are well-suited to handling threedimensional data sets by direct manipulation of real objects in space, but current interfaces can make it difficult to lo...
Leonardo Bonanni, Jason Alonso, Neil Chao, Greg Va...