Direct volume rendering based on projective methods works by projecting, in visibility order, the polyhedral cells of a mesh onto the image plane, and incrementally compositing th...
This paper presents a new method for interactive rendering of globally illuminated static scenes. Global illumination is decomposed into view-independent (diffuse) and view-depend...
Rui Bastos, Kenneth E. Hoff III, William C. Wynn, ...
We present a new motion estimation framework and apply it to omni-directional imagery. Our method estimates motions incrementally using an Implicit Extended Kalman Filter (IEKF). ...
In this paper, we survey the techniques for image-based rendering. Unlike traditional 3D computer graphics in which 3D geometry of the scene is known, image-based rendering techni...
Abstract. Image-Based Lighting (IBL) has become a very popular approach in computer graphics. In essence IBL is based on capturing the illumination conditions in a scene in an omni...