Image based rendering (IBR) usually produces severe artifacts, typically blur and ghost, for objects not located on the focal plane. To obtain an all clear result, previous works ...
This paper proposes a computationally efficient approach of adaptive directional wavelet transform (AD WT). The AD WT is based on lifting implementation of WT, and it is able to t...
We present a new algorithm for efficient rendering of high-quality depth-of-field (DoF) effects. We start with a single rasterized view (reference view) of the scene, and sample t...
We present a GPU accelerated volume ray casting system interactively driving a multi-user light field display. The display, driven by a single programmable GPU, is based on a spec...
Single sensor digital cameras capture one color value for every pixel location. The remaining two color channel values need to be estimated to obtain a complete color image. This ...