In texture analysis the common methods are based on the gray levels of the texture image. However, the use of color information improves the classification accuracy of the colored...
Directional Coherence Maps as proposed by Guo in '98 are a very efficient acceleration technique for ray tracing based global illumination renderers. It vastly reduces the nu...
This paper describes and demonstrates the e ectiveness of several metrics for data level comparison of direct volume rendering (DVR) algorithms. The focus is not on speed ups from...
We present a hardware-accelerated method for rendering high quality, antialiased shadows using the shadow map approach. Instead of relying on dedicated hardware support for shadow...
This paper presents a new LOD control method using surface smoothness measure based on correlation analysis between surface position and direction. This control method renders smo...