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» Direct filtering method for image based rendering
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ICIAP
2003
ACM
14 years 7 months ago
Classification method for colored natural textures using Gabor filtering
In texture analysis the common methods are based on the gray levels of the texture image. However, the use of color information improves the classification accuracy of the colored...
Leena Lepistö, Iivari Kunttu, Jorma Autio, Ar...
WSCG
2001
92views more  WSCG 2001»
13 years 9 months ago
Enhancements to Directional Coherence Maps
Directional Coherence Maps as proposed by Guo in '98 are a very efficient acceleration technique for ray tracing based global illumination renderers. It vastly reduces the nu...
Annette Scheel, Marc Stamminger, Jörg Pü...
DAGSTUHL
1997
13 years 9 months ago
Ray-Based Data Level Comparisons of Direct Volume Rendering Algorithms
This paper describes and demonstrates the e ectiveness of several metrics for data level comparison of direct volume rendering (DVR) algorithms. The focus is not on speed ups from...
Kwansik Kim, Alex Pang
CGI
2001
IEEE
13 years 11 months ago
Hardware-Accelerated Rendering of Antialiased Shadows with Shadow Maps
We present a hardware-accelerated method for rendering high quality, antialiased shadows using the shadow map approach. Instead of relying on dedicated hardware support for shadow...
Stefan Brabec, Hans-Peter Seidel
ICPR
2004
IEEE
14 years 8 months ago
Levels of Detail Control Based on Correlation Analysis Between Surface Position and Direction
This paper presents a new LOD control method using surface smoothness measure based on correlation analysis between surface position and direction. This control method renders smo...
Tokuo Tsuji, Hongbin Zha, Tsutomu Hasegawa, Ryo Ku...