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ISVC
2009
Springer
14 years 2 months ago
Cartoon Animation Style Rendering of Water
We present a cartoon animation style rendering method for water animation. In an effort to capture and represent crucial features of water observed in traditional cartoon animatio...
Mi You, Jinho Park, Byungkuk Choi, Jun-yong Noh
ICNS
2006
IEEE
14 years 1 months ago
Mobile Ad Hoc Networking Approach to Detecting and Querying Events Related to Farm Animals
This paper proposes a mobile ad hoc networking approach to detecting and querying events related to farm animals such as oestrus, animal diseases and decreased efficiency of pastu...
Milena Radenkovic, Bartosz Wietrzyk
SIGGRAPH
2003
ACM
14 years 22 days ago
Learning controls for blend shape based realistic facial animation
Blend shape animation is the method of choice for keyframe facial animation: a set of blend shapes (key facial expressions) are used to define a linear space of facial expression...
Pushkar Joshi, Wen C. Tien, Mathieu Desbrun, Frede...
SIBGRAPI
2007
IEEE
14 years 1 months ago
A Simple Framework for Natural Animation of Digitized Models
We present a versatile, fast and simple framework to generate animations of scanned human characters from input optical motion capture data. Our method is purely meshbased and req...
Edilson de Aguiar, Rhaleb Zayer, Christian Theobal...
AVI
2004
13 years 9 months ago
Scene-Driver: reusing broadcast animation content for engaging, narratively coherent games
Scene-Driver is a software toolkit for the reuse of broadcast animation content to provide new engaging experiences for children. It has been developed and tested using content fr...
Annika Wolff, Paul Mulholland, Zdenek Zdráh...