We present an interactive image-based technique to relight real scene with physical light sources acquisition. Firstly, basis images of the real scene are acquired from a fixed vi...
The Shape-from-Shading [SfS] problem infers shape from reflected light, collected using a camera at a single point in space only. Reflected light alone does not provide sufficient ...
Shading analysis of an object under near lighting is not an easy task, because the direction and distance of the light source vary over the surface of the object. Observing a small...
Human perception of material colors depends heavily on the nature of the light sources that are used for illumination. One and the same object can cause highly different color impr...
The computation of soft shadows created by area light sources is a well-known problem in computer graphics. Due to the complexity of the problem, soft shadows commonly are generat...