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AIIDE
2006
13 years 8 months ago
Goal-Directed Hierarchical Dynamic Scripting for RTS Games
Learning how to defeat human players is a challenging task in today's commercial computer games. This paper suggests a goal-directed hierarchical dynamic scripting approach f...
Anders Dahlbom, Lars Niklasson
MOBISYS
2009
ACM
14 years 8 months ago
R2D2: regulating beam shape and rate as directionality meets diversity
We design, implement, and evaluate a vehicular communication system that improves uplink connectivity through multi-lobe beam pattern switching on a smart antenna. Directionality ...
Kishore Ramachandran, Ravi Kokku, Karthikeyan Sund...
IACR
2011
92views more  IACR 2011»
12 years 7 months ago
From Non-Adaptive to Adaptive Pseudorandom Functions
Unlike the standard notion of pseudorandom functions (PRF), a non-adaptive PRF is only required to be indistinguishable from random in the eyes of a non-adaptive distinguisher (i....
Iftach Haitner, Itay Berman
ISCAS
2008
IEEE
178views Hardware» more  ISCAS 2008»
14 years 1 months ago
3-D direction aligned wavelet transform for scalable video coding
— This paper presents a novel 3-D direction aligned wavelet transform for scalable video coding. A new generalized 3D directional threading technique is seamlessly incorporated i...
Yu Liu, King Ngi Ngan, Feng Wu
COSIT
2007
Springer
107views GIS» more  COSIT 2007»
13 years 11 months ago
A Uniform Handling of Different Landmark Types in Route Directions
Abstract. Landmarks are crucial for human wayfinding. Their integration in wayfinding assistance systems is essential for generating cognitively ergonomic route directions. I prese...
Kai-Florian Richter