Multimedia applications for mobile devices, such as video/audio streaming, process streams of incoming data in a regular, predictable way. Content-aware optimizations through anno...
— This paper aims to present ideas to bridge the gap between two conflicting views of information: Shannon information, which is used to model physical layer information, and se...
—While mobile users move from one smart space to another, it is highly desirable for them to access the right media contents from the overabundant media information in the right ...
: Currently, user interfaces are defined by single applications but workflows may span multiple ones. In the result, users have to work with separated programs in parallel and de...
This paper explores the possibilities of using audio and haptics for interpersonal communication via mobile devices. Drawing on the literature on current messaging practises, a new...