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» Disciple-COA: From Agent Programming to Agent Teaching
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AGS
2009
Springer
16 years 20 days ago
Intelligent Agent Modeling as Serious Game
We propose a novel approach to intelligent tutoring gaming simulations designed for both educational and inquiry purposes in complex multi-actor systems such as infrastructures or...
D. W. F. van Krevelen
JURIX
2008
15 years 7 months ago
Argument Based Moderation of Benefit Assessment
: Error rates in the assessment of routine claims for welfare benefits have been found to very high in Netherlands, USA and UK. This is a significant problem both in terms of quali...
Maya Wardeh, Trevor J. M. Bench-Capon, Frans Coene...
AGENTS
2001
Springer
15 years 10 months ago
Using background knowledge to speed reinforcement learning in physical agents
This paper describes Icarus, an agent architecture that embeds a hierarchical reinforcement learning algorithm within a language for specifying agent behavior. An Icarus program e...
Daniel G. Shapiro, Pat Langley, Ross D. Shachter
CHI
2010
ACM
15 years 2 months ago
Expressive robots in education: varying the degree of social supportive behavior of a robotic tutor
Teaching is inherently a social interaction between teacher and student. Despite this knowledge, many educational tools, such as vocabulary training programs, still model the inte...
Martin Saerbeck, Tom Schut, Christoph Bartneck, Ma...
IJCAI
1993
15 years 7 months ago
A Metalogic Programming Approach to Reasoning about Time in Knowledge Bases
The problem of representing and reasoning about two notions of time that are relevant in the context of knowledge bases is addressed. These are called historical time and belief t...
Suryanarayana M. Sripada