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» Disciple-COA: From Agent Programming to Agent Teaching
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AAAI
1994
15 years 7 months ago
Evolving Neural Networks to Focus Minimax Search
Neural networks were evolved through genetic algorithms to focus minimax search in the game of Othello. At each level of the search tree, the focus networks decide which moves are...
David E. Moriarty, Risto Miikkulainen
ICML
1989
IEEE
15 years 10 months ago
Uncertainty Based Selection of Learning Experiences
The training experiences needed by a learning system may be selected by either an external agent or the system itself. We show that knowledge of the current state of the learner&#...
Paul D. Scott, Shaul Markovitch
CORR
2008
Springer
118views Education» more  CORR 2008»
15 years 6 months ago
Distributed Constrained Optimization with Semicoordinate Transformations
Recent work has shown how information theory extends conventional full-rationality game theory to allow bounded rational agents. The associated mathematical framework can be used ...
William G. Macready, David Wolpert
CIMCA
2005
IEEE
15 years 11 months ago
Rankings from Fuzzy Pairwise Comparisons
We propose a new method for deriving rankings from fuzzy pairwise comparisons. It is based on the observation that quantification of the uncertainty of the pairwise comparisons sh...
Pim van den Broek, Joost Noppen
IFIP
2005
Springer
15 years 11 months ago
Recovering Digital Evidence from Linux Systems
As Linux kernel-based operating systems gain market share there will be an inevitable increase in Linux systems that law enforcement agents must process at cybercrime scenes. The ...
Philip Craiger