Gesture recognition is mainly apprehensive on analyzing the functionality of human wits. The main goal of gesture recognition is to create a system which can recognize specific hu...
Harshith C, Karthik R. Shastry, Manoj Ravindran, M...
Affective and human-centered computing have attracted a lot of attention during the past years, mainly due to the abundance of devices and environments able to exploit multimodal i...
Abstract. This study focuses on the contribution of sentence length for a quantitative text typology. Therefore, 333 Slovenian texts are analyzed with regard to their sentence leng...
Emmerich Kelih, Peter Grzybek, Gordana Antic, Erns...
This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...
Every time a user engaged in work reads or writes, the user spontaneously generates new information needs: to understand the text he or she is reading or to supply more substance ...
David A. Evans, Gregory Grefenstette, Yan Qu, Jame...