Decision Trees are well known for their training efficiency and their interpretable knowledge representation. They apply a greedy search and a divide-and-conquer approach to learn...
Mingyu Zhong, Michael Georgiopoulos, Georgios C. A...
Any large language processing software relies in its operation on heuristic decisions concerning the strategy of processing. These decisions are usually "hard-wired" int...
Abstract. For a network of spiking neurons with reasonable postsynaptic potentials, we derive a supervised learning rule akin to traditional error-back-propagation, SpikeProp and s...
Sander M. Bohte, Joost N. Kok, Johannes A. La Pout...
A general game player is a system that can play previously unknown games given nothing but their rules. A key to success in this endeavour is the ability to automatically gain know...
We present an approach to grammar induction that utilizes syntactic universals to improve dependency parsing across a range of languages. Our method uses a single set of manually-...
Tahira Naseem, Harr Chen, Regina Barzilay, Mark Jo...