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» Discrete Distortion for Surface Meshes
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CG
2002
Springer
13 years 7 months ago
Surface simplification using a discrete curvature norm
This paper proposes a mesh simplification algorithm using a discrete curvature norm. Most of the simplification algorithms are using a distance metric to date. The distance metric...
Sun-Jeong Kim, Chang-Hun Kim, David Levin
DCC
2003
IEEE
14 years 7 months ago
Estimation-Quantization Geometry Coding Using Normal Meshes
We propose a new algorithm for compressing three-dimensional triangular mesh data used for representing surfaces. We apply the EstimationQuantization (EQ) algorithm originally des...
Sridhar Lavu, Hyeokho Choi, Richard G. Baraniuk
SGP
2004
13 years 9 months ago
A Remeshing Approach to Multiresolution Modeling
Providing a thorough mathematical foundation, multiresolution modeling is the standard approach for global surface deformations that preserve fine surface details in an intuitive ...
Mario Botsch, Leif Kobbelt
COMPGEOM
2009
ACM
14 years 1 months ago
Randomly removing g handles at once
It was shown in [11] that any orientable graph of genus g can be probabilistically embedded into a graph of genus g − 1 with constant distortion. Removing handles one by one giv...
Glencora Borradaile, James R. Lee, Anastasios Sidi...
COMPGEOM
2004
ACM
14 years 24 days ago
Sampling and meshing a surface with guaranteed topology and geometry
This paper presents an algorithm for sampling and triangulating a generic C2 -smooth surface Σ ⊂ R3 that is input with an implicit equation. The output triangulation is guarant...
Siu-Wing Cheng, Tamal K. Dey, Edgar A. Ramos, Tath...