This paper gives an overview of facial animation techniques. While facial animation is currently used in the entertainment and advertisement industry, it will become part of dialog...
In this paper a new adaptation-basedmethod is presented to reconstruct animatable facial models of human individuals from scan data. An anatomy-based generic control model serves ...
We present new techniques for creating photorealistic textured 3D facial models from photographs of a human subject, and for creating smooth transitions between different facial e...
Frederic H. Pighin, Jamie Hecker, Dani Lischinski,...
3D Human face models have been widely used in applications such as face recognition, facial expression recognition, human action recognition, head tracking, facial animation, vide...
We propose a novel representation for characterizing image differences using a deformable technique for obtaining pixel-wise correspondences. This representation, which is based o...