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SI3D
2006
ACM
14 years 2 months ago
Animating blendshape faces by cross-mapping motion capture data
Animating 3D faces to achieve compelling realism is a challenging task in the entertainment industry. Previously proposed face transfer approaches generally require a high-quality...
Zhigang Deng, Pei-Ying Chiang, Pamela Fox, Ulrich ...
AMDO
2006
Springer
14 years 12 days ago
Combined Head, Lips, Eyebrows, and Eyelids Tracking Using Adaptive Appearance Models
The ability to detect and track human heads and faces in video sequences is useful in a great number of applications, such as human-computer interaction and gesture recognition. Re...
Fadi Dornaika, Javier Orozco, Jordi Gonzàle...
FGR
2006
IEEE
122views Biometrics» more  FGR 2006»
14 years 2 months ago
Head and Facial Action Tracking: Comparison of Two Robust Approaches
In this work, we address a method that is able to track simultaneously 3D head movements and facial actions like lip and eyebrow movements in a video sequence. In a baseline frame...
Romain Hérault, Franck Davoine, Yves Grandv...
AVSS
2006
IEEE
14 years 2 months ago
Recognizing Facial Expressions in Videos Using a Facial Action Analysis-Synthesis Scheme
In this paper, we propose a novel approach for facial expression analysis and recognition. The proposed approach relies on tracked facial actions provided by an appearance-based 3...
Fadi Dornaika, Bogdan Raducanu
ICIP
2001
IEEE
14 years 10 months ago
A face and gesture recognition system based on an active stereo sensor
The paper presents several novel 3D image analysis algorithms, applied towards the segmentation and modeling of faces and hands. These are subsequently used to build a face-based ...
Sotiris Malassiotis, Filareti Tsalakanidou, Nikola...