Sciweavers

276 search results - page 50 / 56
» Disparity-Based 3D Face Modeling using 3D Deformable Facial ...
Sort
View
VR
1999
IEEE
189views Virtual Reality» more  VR 1999»
14 years 29 days ago
Cloning and Aging in a VR Family
Face cloning and animation considering wrinkle formation and aging are an aspiring goal and a challenging task. This paper describes a cloning method and an aging simulation in a ...
Won-Sook Lee, Yin Wu, Nadia Magnenat-Thalmann
CVPR
2008
IEEE
13 years 8 months ago
Beyond the Lambertian assumption: A generative model for Apparent BRDF fields of faces using anti-symmetric tensor splines
Human faces are neither exactly Lambertian nor entirely convex and hence most models in literature which make the Lambertian assumption, fall short when dealing with specularities...
Angelos Barmpoutis, Ritwik Kumar, Baba C. Vemuri, ...
FGR
2008
IEEE
201views Biometrics» more  FGR 2008»
13 years 10 months ago
Profile-based face recognition
In this paper, we introduce a new system for profilebased face recognition. The specific scenario involves a driver entering a gated area and using his/her sideview image (the dri...
Ioannis A. Kakadiaris, H. Abdelmunim, W. Yang, The...
BMVC
2002
13 years 11 months ago
Integrated Shape and Pose Modelling
Flexible Shape Models (FSMs), have been widely used for modelling shape variations of deformable objects [4]. A major limitation of this approach is that it assumes a near fronto-...
M. Benjamin Dias, Bernard F. Buxton
CA
2002
IEEE
14 years 1 months ago
CoArt: Co-articulation Region Analysis for Control of 2D Characters
A facial analysis-synthesis framework based on a concise set of local, independently actuated, Coarticulation Regions (CR) is presented for the control of 2D animated characters. ...
Douglas Fidaleo, Ulrich Neumann