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ICWL
2007
Springer
14 years 2 months ago
A Piece-Wise Learning Approach to 3D Facial Animation
Web-based 3D facial animation is an alternative of face to face communication. Animating 3D human faces is also a difficult task because of the substantive non-rigid facial motions...
Yushun Wang, Yueting Zhuang, Jun Xiao, Fei Wu
COMSIS
2010
13 years 6 months ago
3D point pattern matching based on spatial geometric flexibility
We propose a new method for matching two 3D point sets of identical cardinality with global similarity but local non-rigid deformations and distribution errors. This problem arises...
Xiaopeng Wei, Xiaoyong Fang, Qiang Zhang, Dongshen...
CVPR
2008
IEEE
14 years 3 months ago
3D face tracking and expression inference from a 2D sequence using manifold learning
We propose a person-dependent, manifold-based approach for modeling and tracking rigid and nonrigid 3D facial deformations from a monocular video sequence. The rigid and nonrigid ...
Wei-Kai Liao, Gérard G. Medioni
WSCG
2004
173views more  WSCG 2004»
13 years 10 months ago
Production Interface for WEB-deliverable Realistic Interactive 3D Facial Animation
We present a new interface for producing high quality web deliverable interactive 3D facial animation. We aim at providing visual artists with established 3D character animation t...
Nicoletta Adamo-Villani, Amit Chourasia, Clark A. ...
PAMI
2006
227views more  PAMI 2006»
13 years 8 months ago
Matching 2.5D Face Scans to 3D Models
The performance of face recognition systems that use two-dimensional images depends on factors such as lighting and subject's pose. We are developing a face recognition system...
Xiaoguang Lu, Anil K. Jain, Dirk Colbry