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MASCOTS
2001
13 years 9 months ago
An Evaluation of Grouping Techniques for State Dissemination in Networked Multi-User Games
In a distributed multi-user game, entities need to communicate their state information to other entities. Usually only a subset of the game's entities are interested in infor...
Li Zou, Mostafa H. Ammar, Christophe Diot
ICDCS
2012
IEEE
11 years 10 months ago
MOVE: A Large Scale Keyword-Based Content Filtering and Dissemination System
—The Web 2.0 era is characterized by the emergence of a very large amount of live content. A real time and finegrained content filtering approach can precisely keep users upto-...
Weixiong Rao, Lei Chen 0002, Pan Hui, Sasu Tarkoma
CONCURRENCY
2000
123views more  CONCURRENCY 2000»
13 years 8 months ago
A mobile agent based push methodology for global parallel computing
The 1990s are seeing the explosive growth of the Internet and Web-based information sharing and dissemination systems. The Internet is also showing a potential of forming of a sup...
Cheng-Zhong Xu, Brian Wims
KESAMSTA
2010
Springer
13 years 10 months ago
Modelling Dynamic Forgetting in Distributed Information Systems
Abstract. We describe and model a new aspect in the design of distributed information systems. We build upon a previously described problem on the microlevel, which asks how quickl...
Nicolas Höning, Martijn C. Schut
INFOCOM
2009
IEEE
14 years 3 months ago
Locally vs. Globally Optimized Flow-Based Content Distribution to Mobile Nodes
—The paper deals with efficient distribution of timely information to flows of mobile devices. We consider the case where a set of Information Dissemination Devices (IDDs) broa...
Mhameed Aezladen, Reuven Cohen, Danny Raz