Automatic processing of metaphor can be clearly divided into two subtasks: metaphor recognition (distinguishing between literal and metaphorical language in a text) and metaphor i...
ion-Based Versus Potential-Aware Automated Abstraction in Imperfect Information Games: An Experimental Comparison Using Poker Andrew Gilpin and Tuomas Sandholm Computer Science Dep...
Technology aimed at making life easier for game developers is an issue of controversy among security experts. Objections arise out of concerns of stability of a gamefriendly platf...
Most sports teams have meetings to review and analyze the past games and plays and to discuss tactics and technical issues to improve the performance. Many teams are already intro...