In this paper 1 we present a method for discovering approximately common motifs (also known as active motifs) in three dimensional (3D) molecules. Each node in a molecule is repre...
Xiong Wang, Jason Tsong-Li Wang, Dennis Shasha, Br...
This paper describes the design and implementation of IRIS Performer, a toolkit for visual simulation, virtual reality, and other real-time 3D graphics applications. The principal...
Current approaches to skeleton generation are based on topological and geometrical information only; this can be insufficient for realistic character animation, since the location...
Recently the problem of dimensionality reduction has received a lot of interests in many fields of information processing. We consider the case where data is sampled from a low d...
We present an efficient algorithm for maintaining the boundary and surface area of protein molecules as they undergo conformational changes. We also describe a robust implementati...