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TON
2010
157views more  TON 2010»
13 years 2 months ago
Random Access Game and Medium Access Control Design
We study the contention/interaction among wireless nodes and med -ium access control design in game theory framework. We define a general class of games, called random access game...
Lijun Chen, Steven H. Low, John C. Doyle
AINA
2009
IEEE
14 years 2 months ago
Parameterised Gradient Based Routing (PGBR) for Future Internet
— The current internet infrastructure is facing a number of limitations that is not suitable to meet the growing number of services and users. In particular, one aspect that requ...
Sasitharan Balasubramaniam, Dmitri Botvich, Julien...
ICDCIT
2005
Springer
14 years 1 months ago
Self-stabilizing Deterministic TDMA for Sensor Networks
An algorithm for time division multiple access (TDMA) is desirable in sensor networks for energy management, as it allows a sensor to reduce the amount of idle listening. Also, TD...
Mahesh Arumugam, Sandeep S. Kulkarni
INFOCOM
2005
IEEE
14 years 1 months ago
Improving VoIP quality through path switching
Abstract— The current best-effort Internet cannot readily provide the service guarantees that VoIP applications often require. Path switching can potentially address this problem...
Shu Tao, Kuai Xu, Antonio Estepa, Teng Fei, Lixin ...
ACSC
2006
IEEE
14 years 1 months ago
Pruning subscriptions in distributed publish/subscribe systems
Publish/subscribe systems utilize filter algorithms to determine all subscriptions matching incoming event messages. To distribute such services, subscriptions are forwarded to s...
Sven Bittner, Annika Hinze