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CCGRID
2008
IEEE
14 years 2 months ago
A Proactive Non-Cooperative Game-Theoretic Framework for Data Replication in Data Grids
— Data grids and its cost effective nature has taken on a new level of interest in recent years; amalgamation of different providers results in increased capacity as well as lowe...
Ali Elghirani, Riky Subrata, Albert Y. Zomaya
PODC
2005
ACM
14 years 1 months ago
Routing complexity of faulty networks
One of the fundamental problems in distributed computing is how to efficiently perform routing in a faulty network in which each link fails with some probability. This paper inves...
Omer Angel, Itai Benjamini, Eran Ofek, Udi Wieder
PODC
2010
ACM
13 years 11 months ago
Optimal gradient clock synchronization in dynamic networks
We study the problem of clock synchronization in highly dynamic networks, where communication links can appear or disappear at any time. The nodes in the network are equipped with...
Fabian Kuhn, Christoph Lenzen, Thomas Locher, Rote...
CONEXT
2006
ACM
14 years 1 months ago
Shortcuts in a virtual world
We consider the case of a virtual world of peers that are organized in an overlay built by Delaunay Triangulation. Application layer routing is used to determine the path taken in...
Moritz Steiner, Ernst W. Biersack
PODC
2009
ACM
14 years 8 months ago
Correctness of gossip-based membership under message loss
Due to their simplicity and effectiveness, gossip-based membership protocols have become the method of choice for maintaining partial membership in large P2P systems. A variety of...
Maxim Gurevich, Idit Keidar