This paper presents a simple and scalable framework for architecting peer-to-peer overlays called Peer-to-peer Receiverdriven Overlay (or PRO). PRO is designed for non-interactive...
Replication is a commonly proposed solution to problems of scale associated with distributed services. However, when a service is replicated, each client must be assigned a server...
Consider a network in which a collection of source nodes maintain and periodically update data objects for a collection of sink nodes, each of which periodically accesses the data...
R. C. Chakinala, Abishek Kumarasubramanian, Kofi A...
ATM (asynchronous transfer mode) aims at providing both guaranteed bandwidth to support real-time communications and dynamic bandwidth sharing to accommodate bursty data traffic. ...
— High variability of access resources in heterogenous wireless networks and limited computing power and battery life of mobile computing devices such as smartphones call for nov...
Dimitrios Tsamis, Tansu Alpcan, Jatinder Pal Singh...